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Pass the time games
Pass the time games






pass the time games pass the time games

Pass the time playing this classic game its simplicity and adaptability make it appeal to almost any group. Examples of picnic rules are: items that begin with the letter B, round items, items that have two syllables, items that end in vowels, items that begin with the same letter as the player’s first name, and anything else you can think of. They might say, “Can I bring a zebra to the picnic?” and the first player says yes or no, based on the secret rule.

pass the time games

To figure out the rule, the other players ask if they can bring items to the picnic. The originating player says the phrase with an example of an item that meets the rule. Players are out when they miss naming an item in the picnic basket.Ī fun way to play is for the originating player to establish a rule about what other players can bring to the picnic - without telling the others. The first player says the phrase, “I’m going on a picnic and I am bringing _.” The next player repeats what the first person is bringing and adds an item beginning with the next letter of the alphabet. The beauty of this game is that there are so many ways to play it. Slip in a CD of songs they know by heart and sing along, or belt out a fun song like “Old MacDonald Had a Farm” and give each one a chance to pick an animal to sing about when the line comes up,” … and on this farm he had a _ … “ For waiting around:Įntertain their young minds with these games they can play anywhere at anytime. Kids love to sing, and the car is a great place to take advantage of this because you don’t have to worry about disturbing anyone. However, players must have a word in mind as they add a letter other players can challenge them if they think there is no word that begins with the current chain. The player who completes a word loses the round. Tell the backseat gang to avoid being the person who adds the last letter and forms a word. For example, the first player might say, “T” the second player could say “I.” Play continues with each person adding one letter to the chain. The longer it takes to get to Z, the fewer times you’ll hear “Are we there yet?” Ghostįorm a chain of letters to create a word in this thinking game for kids who like spelling. Have the kids scan billboards, road signs, bumper stickers, and storefronts to find the word. After you find a word beginning with A, move on to the letter B, and continue through the alphabet. When you start your journey, the team is looking for a word beginning with the letter A.








Pass the time games